function scr_talking_guardener() { var voice_pitch = 0.25; if (argument_count > 0) voice_pitch = argument[0]; switch (current_char) { case " ": case "*": break; default: var gardener_talknoise = 111; audio_sound_pitch(gardener_talknoise, voice_pitch); audio_stop_sound(gardener_talknoise); audio_play_sound(gardener_talknoise, 20, false); } switch (current_char) { case ".": case ",": case "?": case "!": break; default: can_talk = true; } }