function scr_talking_text_color() //gml_Script_scr_talking_text_color { switch current_char { case " ": case "*": if (color_count >= 1) { switch current_char_2 { case " ": case "*": if (color_count >= 2) { switch current_char_3 { case " ": case "*": break default: audio_stop_sound(snd_footsteps_water_1) audio_play_sound(snd_footsteps_water_1, 20, false) } } break default: audio_stop_sound(snd_footsteps_water_1) audio_play_sound(snd_footsteps_water_1, 20, false) } } break default: audio_stop_sound(snd_footsteps_water_1) audio_play_sound(snd_footsteps_water_1, 20, false) } can_talk = true }