function scr_text_increase() { hold = key_select * global.hold_speed; if (hold > global.hold_speed) hold = global.hold_speed; else if (hold <= 0) hold = 1; characters += (increase * hold); if (characters > message_length) characters = message_length; message_draw = string_copy(message[message_current], 0, characters); current_char = string_char_at(message_draw, characters); }