draw_sprite_ext(spr_attack_ace_card_back, 0, x, y, 1, 1, 0, c_white, image_alpha); if (card_draw_warning_rectangle == true) { var rectangle_width = sprite_get_width(spr_attack_ace_card_back); var rectangle_height = sprite_get_height(spr_attack_ace_card_back); draw_set_color(c_red); draw_set_alpha(0.75); draw_rectangle(card_target_x, card_target_y, card_target_x + rectangle_width, card_target_y + rectangle_height, false); draw_set_alpha(1); }