if live_call() return global.live_result; open_sprite = 1264 submerge_sprite = 3275 soul_color = 16777215 if (!instance_exists(obj_barrier_container_surface)) instance_create_depth(0, 0, -9999, obj_barrier_container_surface) scene = 0 cutscene_timer = 0 self_soul = -4 image_speed = 0 soul_target_x = 180 soul_target_y = 140