if (live_call()) return global.live_result; draw_set_alpha(draw_alpha); draw_set_color(c_black); draw_rectangle(0, 0, 640, 480, false); draw_set_alpha(1); if (scene >= 29 && instance_exists(obj_ceroba_transformation_mask)) { with (obj_ceroba_transformation_mask) draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, image_angle, image_blend, image_alpha); } if (scene < 6 && instance_exists(obj_heart_battle_fighting_parent)) { shader_set(sh_flash); draw_sprite_ext(obj_heart_battle_fighting_parent.sprite_index, obj_heart_battle_fighting_parent.image_index, obj_heart_battle_fighting_parent.x + soul_x_offset, obj_heart_battle_fighting_parent.y + soul_y_offset, 1, 1, 0, c_white, soul_flash_overlay); shader_reset(); draw_sprite_ext(obj_heart_battle_fighting_parent.sprite_index, obj_heart_battle_fighting_parent.image_index, obj_heart_battle_fighting_parent.x + soul_x_offset, obj_heart_battle_fighting_parent.y + soul_y_offset, 1, 1, 0, c_white, 1); }