if live_call() return global.live_result; if (image_alpha < 0.99) { image_alpha = lerp(image_alpha, 1, 0.25) return; } else image_alpha = 1 if can_move { if (hspeed < speed_target) hspeed += 0.2 else hspeed = speed_target } else if (hspeed > 0) hspeed -= 0.2 else hspeed = 0