if live_call() return global.live_result; damage_number = scr_determine_damage_number_enemy("macro froggit", "void", "void") battle_box = 3154 jump_speed = 6 tongue_attack = false friction = 0.33 if (y < battle_box.y) { image_xscale = -1 image_yscale = -1 } image_speed = 0.75