if live_call() return global.live_result; if (counter_current >= counter_max) instance_destroy() counter_current += 1 with (obj_heart_battle_fighting_parent) { x = lerp(x, 320, 0.06) y = lerp(y, 320, 0.06) } if instance_exists(obj_battle_enemy_attack_ceroba_flower_barrage_black_hole) obj_battle_enemy_attack_ceroba_flower_barrage_black_hole.image_speed = 0.25