if (instance_exists(obj_heart_battle_fighting_parent)) { x = obj_heart_battle_fighting_parent.x; y = obj_heart_battle_fighting_parent.y; } if (image_index == 7) { global.current_pp_self += 1; global.current_pp_self = clamp(global.current_pp_self, 0, 1); instance_create(x, y, obj_heart_battle_effect_glow); audio_play_sound(snd_equip_armor, 1, 0); } if (fade_out == true) { image_alpha -= 0.15; if (image_alpha < 0) { if (!alarm[0]) alarm[0] = 30; } }