if live_call() return global.live_result; if (ds_map_find_value(event_data, "event_type") == "sprite event" && layer_instance_get_instance(ds_map_find_value(event_data, "element_id")) == id) { switch ds_map_find_value(event_data, "message") { case "ceroba_bell_debris": if (destroy_type == 1) instance_create_depth(x, y, -100, obj_attack_ceroba_bell_ring_orange) else instance_create_depth(x, y, -100, obj_attack_ceroba_bell_ring_blue) break } }