if (!instance_exists(obj_heart_battle_fighting_parent)) { instance_destroy() return; } x = xstart y = ystart x += irandom_range(-2, 2) y += irandom_range(-2, 2) obj_heart_battle_fighting_parent.x = x obj_heart_battle_fighting_parent.y = y image_index = obj_heart_battle_fighting_parent.image_index