if live_call() return global.live_result; var box = 3154 var chosen_dunebud = choose(2205, 3193) if (global.enemy_spared || global.enemy_dead) chosen_dunebud = obj_dunebud_b if (global.enemy_spared_2 || global.enemy_dead_2) chosen_dunebud = 2205 instance_create_depth(chosen_dunebud.x, chosen_dunebud.y, (chosen_dunebud.depth - 1), obj_battle_enemy_attack_dunebud_chase_enemy) event_inherited() weed_count = 0 weed_max = 999 weed_alarm = 30 destroy_alarm = 10 no_loop_destroy = false alarm[0] = 10 if (!audio_is_playing(snd_mart_wind)) audio_play_sound(snd_mart_wind, 20, 1)