if (fade_in == true) { if (image_alpha < 1) { image_alpha += 0.2; if (image_alpha >= 1) { image_alpha = 1; fade_in = false; } } } x += rolling_speed; image_angle += rolling_speed_angle; game_maker_cannot_do_math = power((time_elapsed / ((time_max / 2) * (1 / sqrt(max_rise)))) - sqrt(max_rise), 2); animation_disjoint_y = sign_modifier * (max_rise - round(game_maker_cannot_do_math)); time_elapsed += time_increase; if (time_elapsed >= time_max) { time_elapsed = 0; max_rise = irandom_range(bheight_min, bheight_max); time_max = max_rise * bheight_ratio; } y = default_y + animation_disjoint_y; if (place_meeting(x, y, obj_dialogue_box_battle_transformation_any)) can_vanish = true; if (!place_meeting(x, y, obj_dialogue_box_battle_transformation_any) && can_vanish == true) { fade_in = false; if (image_alpha > 0) { image_alpha -= 0.2; if (image_alpha < 0) image_alpha = 0; if (image_alpha == 0) instance_destroy(); } }