damage_number = scr_determine_damage_number_enemy("boulders minifight", "void", "void") image_index = irandom_range(0, (image_number - 1)) can_fall = false fall_speed = 9 image_alpha = 0 vspeed = 1.5 image_speed = 0 image_xscale = 2 image_yscale = 2