damage_number = scr_determine_damage_number_enemy("frostermit a", "frostermit b", "frostermit c") disjoint_in_max = -30 disjoint_out_max = 0 disjoint_range = disjoint_in_max - disjoint_out_max out_angle = obj_battle_enemy_attack_frostermit_pincher_left_1.image_angle_n - obj_battle_enemy_attack_frostermit_pincher_left_1.max_rise image_alpha = 0