if (!instance_exists(obj_heart_battle_fighting_parent)) { instance_destroy(); exit; } if (attack_direction == -1) { run_sprite = 2256; jump_sprite = 2259; if (no_loop_sprite_assign == false) { sprite_index = run_sprite; image_speed = image_speed_default; image_index = 0; no_loop_sprite_assign = true; } } if (state == "run") { y = draw_position_y; event_user(0); } else if (state == "jump") { game_maker_cannot_do_math = power((time_elapsed / ((time_max / 2) * (1 / sqrt(max_rise)))) - sqrt(max_rise), 2); animation_disjoint_y = sign_modifier * (max_rise - round(game_maker_cannot_do_math)); time_elapsed += time_increase; if (time_elapsed >= time_max) { time_elapsed = 0; sprite_index = run_sprite; image_speed = image_speed_default; image_index = 0; state = "run"; } y = draw_position_y + animation_disjoint_y; } x += (move_speed * attack_direction); if ((attack_direction == 1 && bbox_left > obj_dialogue_box_battle_transformation_any.bbox_right) || (attack_direction == -1 && bbox_right < obj_dialogue_box_battle_transformation_any.bbox_left)) { instance_destroy(); exit; }