if live_call() return global.live_result; if (spawner == noone || (!instance_exists(spawner))) return; if (frog_jump == true) { var frog_sound = audio_play_sound(snd_tinyfroggit, 1, 0) audio_sound_pitch(frog_sound, ((irandom_range(8, 12)) / 10)) sprite_index = spr_bigfrog_jumpinbro vsp = -5 frog_jump = false } vsp += grav if ((y + vsp) >= spawner.bbox_top) { while ((y + sign(vsp)) < spawner.bbox_top) y += sign(vsp) if (sprite_index == spr_bigfrog_jumpinbro) sprite_index = spr_bigfrog_chillinbro vsp = 0 } y += vsp