x_store = 0 y_store = 0 angle_store = 0 x_center = obj_dialogue_box_battle_transformation_any.x y_center = obj_dialogue_box_battle_transformation_any.y can_radius_increase = true sign_modifier_radius = 1 time_elapsed_radius = 0 time_increase_radius = 1 max_rise_radius = 35 sign_modifier_skew = 1 time_elapsed_skew = 0 time_increase_skew = 1 max_rise_skew = 35 if (!instance_exists(obj_martlet_body)) { time_max_radius = 45 time_max_skew = 90 } else { time_max_radius = 60 time_max_skew = 120 } feather_angle_master = 0 feather_angle_speed = 4 feather_sprite = 2279 fcreate_count_max = 6 fcreate_count = 0 fcreate_alarm = 360 / feather_angle_speed / fcreate_count_max event_user(0) alarm[11] = 300 if (!audio_is_playing(snd_mart_wind)) audio_play_sound(snd_mart_wind, 20, 1)