if live_call() return global.live_result; damage_number = scr_determine_damage_number_enemy("sousborg", "void", "void") image_speed = 0 image_index = irandom_range(0, (image_number - 1)) vspeed = -10 gravity = 0.3 vspeed_max = 10 image_angle_inc = choose(-1, 1)