var box = 3154; bottle[0] = instance_create(box.x, box.bbox_top - 2, obj_battle_enemy_attack_starlo_bottle); bottle[1] = instance_create(box.bbox_left + 20, box.bbox_top - 2, obj_battle_enemy_attack_starlo_bottle); bottle[2] = instance_create(box.bbox_right - 20, box.bbox_top - 2, obj_battle_enemy_attack_starlo_bottle); attack_interval = 30; alarm[0] = 30;