with (obj_battle_enemy_attack_starlo_guns_horizontal_gun) instance_destroy() with (obj_battle_enemy_attack_starlo_bullet_rain_bullet) instance_destroy() if (global.turns_passed == 0) { with (obj_heart_battle_fighting_parent) moveable = false instance_create(380, 74, obj_quote_bubble_battle_yellow_3) instance_create(0, 0, obj_quote_battle_starlo) return; } with (obj_dialogue_box_battle_transformation_any) event_user(0)