draw_set_alpha(target_draw_alpha) draw_set_color(c_red) draw_circle(x, y, 14, false) draw_set_color(c_black) draw_circle(x, y, 12, false) draw_set_color(c_red) draw_circle(x, y, 3, false) draw_set_alpha(1) draw_set_color(c_white) draw_sprite_ext(spr_battle_enemy_attack_starlo_take_aim_circle, 0, x, y, target_radius_current, target_radius_current, 0, c_white, target_draw_alpha)