var battle_box = 3154; var battle_box_third = battle_box.sprite_width / 3; if (obj_heart_battle_fighting_parent.x < (battle_box.bbox_left + 4 + battle_box_third)) spawn_pos = "left"; else if (obj_heart_battle_fighting_parent.x < (battle_box.bbox_left + 4 + (battle_box_third * 2))) spawn_pos = "middle"; else spawn_pos = "right";