var low_hp_state = global.current_hp_enemy < (global.max_hp_enemy * 0.3); if (death_sprite == true && sprite_index != spr_ceroba_murder_death) { sprite_index = spr_ceroba_murder_death; image_speed = 0.25; image_index = 0; } if (global.enemy_dead == true) { instance_create(x - 46, y - 10, obj_ceroba_dead); instance_destroy(); exit; image_alpha = 0.5; } if (sprite_index == spr_ceroba_murder_death) exit; var anim_loop_time_half = anim_loop_time / 2; var anim_inc_current = ((anim_stretch_max - 1) / anim_loop_time_half) * anim_inc_multiplier; if (anim_stage == 1) { anim_stretch_current += anim_inc_current; anim_inc_multiplier -= (anim_inc_multiplier_max / anim_loop_time_half); if (anim_stretch_current >= anim_stretch_max) { anim_stretch_current = anim_stretch_max; anim_stage = 2; anim_inc_multiplier = anim_inc_multiplier_max; } } if (anim_stage == 2) { anim_stretch_current -= ((anim_stretch_max - 1) / anim_loop_time_half); anim_inc_multiplier -= (anim_inc_multiplier_max / anim_loop_time_half); if (anim_stretch_current <= 1) { anim_stretch_current = 1; anim_stage = 1; anim_inc_multiplier = anim_inc_multiplier_max; } } if (sprite_index == spr_ceroba_body || sprite_index == spr_ceroba_body_hurt) image_yscale = anim_stretch_current; else image_yscale = 1; obj_ceroba_head.y = y - (anim_head_offset * image_yscale); obj_ceroba_hand_right.y = y - (anim_hand_right_offset * image_yscale); obj_ceroba_hand_left.y = y - (anim_hand_left_offset * image_yscale); obj_ceroba_staff.y = y - (anim_staff_offset * image_yscale); obj_ceroba_ponytail.y = obj_ceroba_head.y - anim_ponytail_offset; if (damage_disjoint_count > 0) damage_disjoint_count -= 1; if (instance_exists(obj_text_damage_count) && global.fight_number == 1 && no_loop_damage_disjoint_count == false) { damage_disjoint_count = 12; no_loop_damage_disjoint_count = true; } else if (!instance_exists(obj_text_damage_count)) { no_loop_damage_disjoint_count = false; } if (damage_disjoint_count == 12) { damage_disjoint_x = -50; } else if (damage_disjoint_count == 10) { damage_disjoint_x = 50; } else if (damage_disjoint_count == 8) { damage_disjoint_x = -20; } else if (damage_disjoint_count == 6) { damage_disjoint_x = 20; } else if (damage_disjoint_count == 4) { damage_disjoint_x = -10; } else if (damage_disjoint_count == 2) { damage_disjoint_x = 10; } else if (damage_disjoint_count == 0) { damage_disjoint_x = 0; if (sprite_index == spr_ceroba_hurt) { sprite_index = spr_ceroba_body; } else if (sprite_index == spr_ceroba_hurt_phase_2) { sprite_index = spr_ceroba_body; if (low_hp_state) { sprite_index = spr_ceroba_body_hurt; obj_ceroba_head.sprite_index = spr_ceroba_head_hurt; obj_ceroba_hand_left.sprite_index = spr_ceroba_hand_left_hurt; obj_ceroba_hand_right.sprite_index = spr_ceroba_hand_right_hurt; obj_ceroba_staff.sprite_index = spr_ceroba_staff_battle_phase_2_hurt; obj_ceroba_ponytail.sprite_index = spr_ceroba_ponytail_hurt; } } } if (damage_disjoint_count > 0) { sprite_index = spr_ceroba_hurt; if (global.battle_phase == 2) sprite_index = spr_ceroba_hurt_phase_2; image_xscale = 1; image_yscale = 1; } x = starting_point_x + damage_disjoint_x;