if live_call() return global.live_result; if (sprite_index == spr_ceroba_body) { obj_ceroba_head.image_alpha = image_alpha obj_ceroba_hand_right.image_alpha = image_alpha obj_ceroba_hand_left.image_alpha = image_alpha obj_ceroba_staff.image_alpha = image_alpha obj_ceroba_ponytail.image_alpha = image_alpha if (global.image_alpha_enemy_attacking < 1) image_blend = c_gray else image_blend = c_white obj_ceroba_head.image_blend = image_blend obj_ceroba_hand_right.image_blend = image_blend obj_ceroba_hand_left.image_blend = image_blend obj_ceroba_staff.image_blend = image_blend obj_ceroba_ponytail.image_blend = image_blend }