if live_call() return global.live_result; screen_message = "[AWAITING INPUT]\n" if (global.route == 3) screen_message = "ERROR: Power low" screen_message_current = "" screen_interact_noloop = false screen_state = 0 compound_count = 0 compound_active = -4 compound_destroy = false screen_cursor = "_" screen_counter = 0 item_throw_noloop = false alarm[0] = room_speed if (global.sworks_flag[25] == 2) instance_create(264, 158, obj_steamworks_05_acid) if (global.sworks_flag[25] >= 2) screen_state = 20