if (live_call()) return global.live_result; scr_audio_fade_out(obj_radio.current_song, 500); draw_alpha = 0; puzzle_draw_guide = true; puzzle_layer[0] = layer_tilemap_get_id("puzzle_1"); puzzle_layer[1] = layer_tilemap_get_id("puzzle_2"); puzzle_layer[2] = layer_tilemap_get_id("puzzle_3"); puzzle_goal[0] = [249, 150]; puzzle_goal[1] = [249, 150]; puzzle_goal[2] = [68, 168]; puzzle_start[0] = [72, 65, 270]; puzzle_start[1] = [70, 165, 0]; puzzle_start[2] = [160, 170, 90]; draw_puzzle_layer = false; puzzle_start_noloop = false; puzzle_level_current = 0; puzzle_game_over = false; puzzle_game_victory = false; puzzle_speed_last = 0; pseudo_random_number = 50; pseudo_random_number_max = 90; fade_out = false; countdown_current = 4; event_user(0); alarm[1] = -1; alarm[3] = room_speed * 10; puzzle_surf = surface_create(480, 320); puzzle_alpha = 0.5; screenshake_enabled = false; x_offset = 0; y_offset = 0; offset_max = 3; puzzle_music = 0;