switch scene { case 0: if (scr_interact() && keyboard_multicheck_pressed(0)) { scr_cutscene_start() cutscene_advance() } break case 1: cutscene_dialogue() with (msg) message[0] = "* You Tried in Engineering# Award: Mr. Chujin Ketsukane" break case 2: if (global.party_member == -4 || global.sworks_flag[17] == 1) { scene = 0 scr_cutscene_end() } else cutscene_wait(1) break case 3: if (!instance_exists(obj_ceroba_npc)) scr_follower_into_actor() obj_ceroba_npc.npc_direction = "up" cutscene_dialogue() with (msg) { sndfnt = 108 message[0] = "* He never told me# he won an award..." message[1] = "* I'm proud of him." prt[0] = 370 prt[1] = 370 } break case 4: global.sworks_flag[17] = 1 scene = 0 scr_actor_into_follower(obj_ceroba_npc, obj_ceroba_follower) scr_cutscene_end() break }