event_inherited(); if (interact) { scr_text(); is_talking = 1; if (global.snowdin_flag[11] == 1) { with (msg) { portrait = false; sndfnt = 99; message[0] = "* Strange."; message[1] = "* That wasn't a handsome bridge# last I looked."; message[2] = "* Was it always that way?"; message[3] = "* ..."; message[4] = "* Where am I?"; } } else { switch (npc_flag) { case 0: with (msg) { portrait = false; sndfnt = 99; message[0] = "* Royal Guards. Thinking they're# all special."; message[1] = "* They don't have screening# processes like they used to."; message[2] = "* How do they interview these# bozos?"; message[3] = "* \"Do you want to be a member of# the Royal Guard? Yes?\""; message[4] = "* \"Here's a uniform, you start# Monday.\""; message[5] = "* Just look at this puzzle! It# was a perfectly nice bridge# once!"; message[6] = "* I remember what it looked like# as a bridge."; message[7] = "* I would have called it a pretty# handsome bridge."; message[8] = "* Now, you can say homemade is# \"charming\" or whatever,"; message[9] = "* But you can't call it handsome.# No way, no way."; } npc_flag = 1; break; case 1: with (msg) { portrait = false; sndfnt = 99; message[0] = "* You can't just hire anyone for# a position like this."; message[1] = "* What do they do? Advertise for# free Royal Guard posts in the# mail?"; message[2] = "* Despicable."; } break; } } }