if live_call() return global.live_result; switch room { case rm_hotland_roof: camera_set_view_speed(view_camera[0], -1, -1) instance_destroy(obj_hotland_roof_light_controller) instance_destroy(obj_hotland_roof_cutscene_neutral) instance_destroy(obj_martlet_npc) break case 144: instance_destroy(obj_steamworks_04_controller) audio_stop_sound(snd_machinery) break case 127: instance_destroy(obj_wild_east_cutscene_manager) break case 59: instance_destroy(obj_determination) break case 31: instance_destroy(obj_determination) instance_destroy(obj_dalv) break } if (camera_target_current <= (array_length(target_room) - 1)) { camera_set_view_target(view_camera[0], -4) camera_set_view_pos(view_camera[0], (camera_start_x[camera_target_current] - 160), (camera_start_y[camera_target_current] - 120)) }