if live_call() return global.live_result; scene = 0 cutscene_timer = 0 if (global.sworks_flag[46] != 2) { instance_destroy() return; } obj_pl.x = 448 obj_pl.y = 180 obj_pl.image_alpha = 0 instance_create_depth(obj_pl.x, obj_pl.y, obj_pl.depth, obj_player_npc) obj_player_npc.action_sprite = true obj_player_npc.sprite_index = spr_pl_lying if (global.sworks_flag[50] == 1) { instance_create_depth((obj_player_npc.x - 30), obj_player_npc.y, -100, obj_ceroba_npc) obj_ceroba_npc.npc_direction = "right" global.party_member = 1171 } var fade = instance_create(0, 0, obj_screen_fade_effect) fade.fade_stage = 1 fade.fade_alpha = 1 fade.fade_color = 16777215