if (door_open_alarm_counter == 0) { audio_play_sound(snd_doorclose, 1, 0); alarm[0] = 25; door_open_alarm_counter++; } else if (door_open_alarm_counter == 1) { audio_play_sound(snd_doorlock, 1, 0); if (global.flag[17] == 3) { audio_play_sound(snd_doorlock, 1, 0); alarm[0] = 25; door_open_alarm_counter++; global.flag[17] = 4; } } else { global.cutscene = false; obj_pl.state = scr_normal_state; with (obj_dalv2) instance_destroy(); instance_destroy(); }