if scr_timer() { scr_cutscene_start() scr_text() with (msg) { sndfnt = 97 message[0] = "* Hello?" message[1] = "* Are you still present,# little one?" message[2] = "* I am going to rescue# you! Come!" prt[0] = 343 prt[1] = 340 prt[2] = 343 } if (!global.dialogue_open) { instance_create(160, 145, obj_darkruins_01_rope) instance_destroy() } } if (global.flag[23] == 0 && instance_exists(obj_transition)) { if (obj_transition.newRoom != 14) return; global.flag[23] = 2 instance_destroy() }