draw_set_font(global.font_type_ui) draw_set_color(c_white) draw_set_halign(fa_left) draw_set_valign(fa_top) if (global.debug_toggle == true) draw_text(((__view_get((0 << 0), 0)) + 10), ((__view_get((1 << 0), 0)) + 10), string_hash_to_newline("DEBUG MODE:#TOGGLE: 0: ON#FPS: " + string(fps) + "#FPS REAL: " + string(fps_real))) else draw_text(((__view_get((0 << 0), 0)) + 10), ((__view_get((1 << 0), 0)) + 10), string_hash_to_newline("DEBUG MODE:#TOGGLE: 0: OFF"))