var item_slot = global.item_slot[1]; if (item_slot == "Hot Dog...?") { audio_play_sound(snd_borfborf, 20, false); if (global.current_hp_self > global.max_hp_self) exit; global.current_hp_self += 20; if (global.current_hp_self > global.max_hp_self) global.current_hp_self = global.max_hp_self; } message_end = 1; message_current += 1; message_length = string_length(message[message_current]); characters = 0; message_draw = "";