if (obj_heart_battle_fighting_parent.moveable == true && no_loop == false) { script_execute(scr_battle_core_directory_enemy_attack_alarms); no_loop = true; } if (battle_box_resize_midfight == true) { image_xscale = lerp(image_xscale, battle_box_target_xscale, 0.15); image_yscale = lerp(image_yscale, battle_box_target_yscale, 0.15); x = lerp(x, battle_box_target_x, 0.15); y = lerp(y, battle_box_target_y, 0.15); if (abs(image_xscale - battle_box_target_xscale) < 0.01 && abs(image_yscale - battle_box_target_yscale) < 0.01 && abs(x - battle_box_target_x) < 0.1 && abs(y - battle_box_target_y) < 0.1) { battle_box_resize_midfight = false; image_xscale = battle_box_target_xscale; image_yscale = battle_box_target_yscale; x = battle_box_target_x; y = battle_box_target_y; } if (instance_exists(obj_heart_battle_fighting_parent)) { with (obj_heart_battle_fighting_parent) { x = clamp(x, obj_dialogue_box_battle_transformation_any.bbox_left + 10, obj_dialogue_box_battle_transformation_any.bbox_right - 10); y = clamp(y, obj_dialogue_box_battle_transformation_any.bbox_top + 10, obj_dialogue_box_battle_transformation_any.bbox_bottom - 10); } } } if (sc_able == true) { if (sc_direction == "In") { sc_dcurrent += sc_speed; if (sc_dcurrent >= 1) { sc_dcurrent = 1; sc_direction = "None"; script_execute(sc_in_script); } } else if (sc_direction == "Out") { sc_dcurrent -= sc_speed; if (sc_dcurrent <= 0) { sc_dcurrent = 0; sc_direction = "None"; script_execute(sc_out_script); } } }