var shop_name = global.shop_name; depth = -room_height - 164; var game_mode = global.game_mode; shop_name = global.shop_name; if (game_mode == "customs") { if (shop_name == "Mart-2-Go") { message[0] = "* Alright, catch you on the flip# side!#* Peace out!"; portrait_author_head[0] = spr_author_head_normal_new_shop; portrait_author_torso[0] = spr_author_torso_normal_new_shop; point[0] = 1; talk_script[0] = scr_talking_author; for (i = 0; i < array_length_1d(message); i += 1) action[i] = "Nothing"; } } else if (game_mode == "yellow") { if (shop_name == "Mart-2-Go") { message[0] = "* Alright, catch you on the flip# side!#* Peace out!"; portrait_author_head[0] = spr_author_head_normal_new_shop; portrait_author_torso[0] = spr_author_torso_normal_new_shop; point[0] = 1; talk_script[0] = scr_talking_author; for (i = 0; i < array_length_1d(message); i += 1) action[i] = "Nothing"; } else if (shop_name == "Honeydew Resort Normal") { message[0] = "* See ya! Thanks for being so# kind!"; portrait[0] = 1410; point[0] = 1; talk_script[0] = scr_talking_honeydew_bear; for (i = 0; i < array_length_1d(message); i += 1) action[i] = "Nothing"; } else if (shop_name == "Wild East Gunshop") { message[0] = "* I wish you good travels!"; portrait[0] = 1412; point[0] = 1; talk_script[0] = scr_talking_blackjack; for (i = 0; i < array_length_1d(message); i += 1) action[i] = "Nothing"; } else if (shop_name == "Wild East Saloon") { message[0] = "* Have fun out there!"; portrait[0] = 1423; point[0] = 1; talk_script[0] = scr_talking_blackjack; for (i = 0; i < array_length_1d(message); i += 1) action[i] = "Nothing"; } else if (shop_name == "Steamworks Vendy") { if (global.sworks_flag[26] < 2) { message[0] = "* Yes, bye, thanks for nothing."; portrait[0] = 3325; } else { message[0] = "* Thank you for using the Vendy# service!"; portrait[0] = 131; } point[0] = 1; talk_script[0] = scr_talking_vendy; for (i = 0; i < array_length_1d(message); i += 1) action[i] = "Nothing"; } else if (shop_name == "Hotel Shop") { message[0] = "* Thanks for your time!"; portrait[0] = 3199; message_alt[0] = "* Thanks for your time!#* < Don't let the door hit ya on# the way out! >"; portrait_alt[0] = 1959; point[0] = 1; talk_script[0] = scr_talking_hotel_shopkeeper; for (i = 0; i < array_length_1d(message); i += 1) action[i] = "Nothing"; } } message_current = 0; message_end = 0; message_draw = ""; increase = global.text_speed; characters = 0; hold = 0; message_length = string_length(message[message_current]); message_draw_alt = ""; if (shop_name == "Hotel Shop") { var message_alt_length = string_length(message_alt[message_current]); if (message_alt_length > message_length) message_length = message_alt_length; } script_execute(scr_generate_text_counters);