if (window == 0) { if (keyboard_multicheck_pressed(0) && scr_interact()) window = 1; } if (window == 1) { scr_text(); with (msg) { message[0] = "* (Pick up the Dimensional# Satchel?)"; ch_msg = 0; ch[1] = "Yes"; ch[2] = "No"; if (outcome == 1) { message[1] = "* (You got the Dimensional# Satchel!)"; global.player_has_satchel = true; audio_play_sound(snd_success, 1, 0); instance_destroy(other); } if (outcome == 2) { global.dialogue_open = false; other.window = 0; } } }