starting_point_x = x starting_point_y = y starting_point_xscale = 1 starting_point_yscale = 1 draw_position_x = starting_point_x draw_position_y = starting_point_y draw_position_xscale = starting_point_xscale draw_position_yscale = starting_point_yscale damage_disjoint_x = 0 damage_disjoint_y = 0 damage_disjoint_count = 0 no_loop_damage_disjoint_count = false no_loop_create_clouds = false animating = false image_speed = 0 image_index = 0 image_xscale = 1 image_yscale = 1 can_talk_no_loop = false image_alpha_immunity = false id_el_bailador_dance = -4 time_max_normal = 39 time_max_critical = 30 sign_modifier = 1 time_elapsed = 0 time_max = time_max_normal time_increase = 1 max_rise = 0.025 max_rise_ext = 0.02 neutral_sprite = 1895