if (live_call()) return global.live_result; if (active == -1) exit; var darkness_alpha = 0.6; if (!surface_exists(lighting_surface)) lighting_surface = surface_create(camera_get_view_width(view_camera[0]), camera_get_view_height(view_camera[0])); if (surface_exists(lighting_surface)) { var view_x = camera_get_view_x(view_camera[0]); var view_y = camera_get_view_y(view_camera[0]); surface_set_target(lighting_surface); draw_set_color(c_black); draw_set_alpha(darkness_alpha); draw_rectangle(0, 0, room_width, room_height, false); draw_set_alpha(1); if (instance_exists(obj_factory_03_furnace_light)) { with (obj_factory_03_furnace_light) { gpu_set_blendmode(bm_subtract); draw_sprite_ext(sprite_index, -1, x - view_x, y - view_y, 1, 1, image_angle, c_white, 1); gpu_set_blendmode(bm_normal); } } if (active == true) { gpu_set_blendmode(bm_subtract); draw_sprite_ext(spr_factory_03_axis_flashlight_mask, 0, x - view_x, y - view_y, 1, 1, image_angle, c_white, 1); gpu_set_blendmode(bm_normal); } surface_reset_target(); draw_surface(lighting_surface, view_x, view_y); }