event_inherited(); if (interact) waiter = 1; if (waiter == 1) { scr_text(); with (msg) { if (other.npc_flag == 0) { message[0] = "* (A sheet of neatly typed# bullet points lies crumpled in# the trash.)"; message[1] = "* (You stash it in your mail# bag.)"; if (message_current == 1) { audio_play_sound(snd_success, 1, 0); scr_mail_add("Bullet Points"); other.npc_flag = 1; other.waiter = 0; } } else { message[0] = "* (Nothing useful here.)"; other.waiter = 0; } } }