event_inherited() if interact waiter = 1 if (waiter == 1) { scr_text() with (msg) { if (other.npc_flag == 0) { message[0] = "* (A sheet of neatly typed# bullet points lies crumpled in# the trash.)" message[1] = "* (You stash it in your mail# bag.)" if (message_current == 1) { audio_play_sound(snd_success, 1, 0) scr_mail_add("Bullet Points") other.npc_flag = 1 other.waiter = 0 } } else { message[0] = "* (Nothing useful here.)" other.waiter = 0 } } }