with (obj_enemy_controller_feisty_four) { if (global.attack_cycle == 1) { case_exec = "T1 Obj Moray" event_user(0) case_exec = "T1 Quote Moray" event_user(0) } else if (global.attack_cycle == 5) { case_exec = "T5 Obj Moray" event_user(0) case_exec = "T5 Quote Moray" event_user(0) } else if (global.attack_cycle == 8) { case_exec = "T8 Obj Moray" event_user(0) case_exec = "T8 Quote Moray" event_user(0) } } instance_destroy() return;