if live_call() return global.live_result; var box = 3154 if (image_alpha < 1) image_alpha += 0.2 if (vspeed > 0) { } image_angle -= ((angle_difference(image_angle, (direction + 90))) * 0.05) if (place_meeting(x, y, obj_heart_battle_fighting_parent) && obj_heart_battle_fighting_parent.vulnerable == true) scr_battle_damage_player()