if live_call() return global.live_result; if (instance_number(object_index) > 1) instance_destroy() if (global.flowey_battle_1_phase == 0 || global.flowey_battle_1_phase == 1) { global.flowey_battle_1_phase = 1 global.flowey_attack_list = ds_list_create() global.flowey_stolen_attack_list = ds_list_create() global.flowey_attack_number = 0 ds_list_add(global.flowey_attack_list, 1, 2, 3, 4, 5, 6, 7, 8, 9) if (global.flag[15] == 3) ds_list_add(global.flowey_stolen_attack_list, 1) if (global.dunes_flag[26] == 3) ds_list_add(global.flowey_stolen_attack_list, 2) if (global.dunes_flag[24] == 2) ds_list_add(global.flowey_stolen_attack_list, 3) if (global.sworks_flag[20] == 3) ds_list_add(global.flowey_stolen_attack_list, 4) if (global.sworks_flag[31] >= 3) ds_list_add(global.flowey_stolen_attack_list, 5) if (global.flag[17] == 2) ds_list_add(global.flowey_stolen_attack_list, 6) if (global.dunes_flag[40] == 1) ds_list_add(global.flowey_stolen_attack_list, 7) global.flowey_room_list = ds_list_create() ds_list_add(global.flowey_room_list, 226, 227, 228, 229, 230, 231) global.flowey_act[0] = irandom_range(0, 4) global.flowey_act[1] = irandom_range(0, 4) global.flowey_act[2] = irandom_range(0, 4) }