if (live_call()) return global.live_result; if (ds_map_find_value(event_data, "event_type") == "sprite event") { if (layer_instance_get_instance(ds_map_find_value(event_data, "element_id")) == id) { switch (ds_map_find_value(event_data, "message")) { case "fire_pellets": if (x < 0 || x > 640) exit; var pellet_number = 9; pellet_multiplier = 360 / pellet_number; for (var i = 0; i < pellet_number; i++) { var pellet = instance_create_depth(x, y, depth - 1, obj_flowey_battle_phase_2_gray_pellet); pellet.direction = pellet_multiplier * i; pellet.speed = 14; } break; } } }