if (global.snowdin_flag[10] == true) instance_destroy(); if ((keyboard_multicheck_pressed(0) && scr_interact() == true) && (waiter == 0 && !instance_exists(obj_dialogue))) waiter = 1; if (waiter > 0) { scr_text(); with (msg) { portrait = false; sndfnt = 99; message[0] = "* (A beautiful, delicious-looking# Golden Coffee catches your eye.)"; message[1] = "* (Take it?)"; if (global.route == 3) { message[0] = "* (It's a cup of coffee.)"; message[1] = "* (Take it?)"; } if (outcome == 1 && message_current == 1) { if (scr_item("G. Coffee")) { global.snowdin_flag[10] = true; other.waiter = 0; message[2] = "* (Obtained Golden Coffee!)"; instance_destroy(other); } else { message[2] = "* (Not enough space.)"; other.waiter = 0; } } if (outcome == 2 && message_current == 1) { message[2] = "* Beauty is in the eye# of the beholder anyway."; if (global.route == 3) message[2] = "* It doesn't seem appetizing."; other.waiter = 0; } if ((message_current + 1) == 1) { ch_msg = 1; ch[1] = "Yes"; ch[2] = "No"; } } }