if (global.snowdin_flag[10] == true) instance_destroy() if (keyboard_multicheck_pressed(0) && scr_interact() == true && waiter == 0 && (!instance_exists(obj_dialogue))) waiter = 1 if (waiter > 0) { scr_text() with (msg) { portrait = false sndfnt = 99 message[0] = "* (A beautiful, delicious-looking# Golden Coffee catches your eye.)" message[1] = "* (Take it?)" if (global.route == 3) { message[0] = "* (It's a cup of coffee.)" message[1] = "* (Take it?)" } if (outcome == 1 && message_current == 1) { if scr_item("G. Coffee") { global.snowdin_flag[10] = true other.waiter = 0 message[2] = "* (Obtained Golden Coffee!)" instance_destroy(other) } else { message[2] = "* (Not enough space.)" other.waiter = 0 } } if (outcome == 2 && message_current == 1) { message[2] = "* Beauty is in the eye# of the beholder anyway." if (global.route == 3) message[2] = "* It doesn't seem appetizing." other.waiter = 0 } if ((message_current + 1) == 1) { ch_msg = 1 ch[1] = "Yes" ch[2] = "No" } } }