for (var i = 0; i < (array_length(sticks) - 1); i++) { s = sticks[i]; draw_sprite_ext(s[0][5], s[0][6], s[0][0], s[0][1], s[3], scr_distance(s[0], s[1]) / sprite_get_height(s[0][5]), point_direction(s[0][0], s[0][1], s[1][0], s[1][1]) + 90, draw_colour, 1); } var s = sticks[array_length(sticks) - 1]; draw_sprite_ext(s[0][5], 6, s[0][0], s[0][1], s[3], scr_distance(s[0], s[1]) / sprite_get_height(s[0][5]), point_direction(s[0][0], s[0][1], s[1][0], s[1][1]) + 90, draw_colour, 1);