if (instance_exists(obj_heart_battle_menu) && obj_heart_battle_menu.image_alpha == 1 && (!instance_exists(obj_heart_battle_menu_guardener_fake))) { var xx = obj_heart_battle_menu.x var yy = obj_heart_battle_menu.y var dep = obj_heart_battle_menu.depth instance_destroy(obj_heart_battle_menu) instance_create_depth(xx, yy, dep, obj_heart_battle_menu_guardener_fake) }