var battle_box = 3154; var j = 2; i = ds_list_size(x_list) - 1; while (i >= 0) { var x0 = ds_list_find_value(x_list, i); var y0 = ds_list_find_value(y_list, i); var angle0 = 0; var image_alpha_trail = 1 / j; draw_sprite_ext(trail_sprite, 0, x0, y0, 1, 1, angle0, c_white, image_alpha_trail * image_alpha); j += 1; i -= 1; } if (movement_mode == 2) { var draw_circle_alpha = image_alpha * circle_alpha; draw_set_alpha(draw_circle_alpha); draw_set_color(c_white); draw_circle(battle_box.x, battle_box.y, base_distance, false); draw_set_color(c_black); draw_circle(battle_box.x, battle_box.y, base_distance - 2, false); draw_set_alpha(1); } draw_sprite_ext(sprite_index, image_index, x, y, 1, 1, image_angle, c_white, image_alpha);